>> CASIE PERMISSIONS
![]() ❝ The Computer-Assisted Social Interaction Enhancer (or CASIE mod, for short) is a cranial implant that relays environmental and personal data about specified individuals in order to assist social interaction. It uses an "Optical Polygraph" to gauge a rudimentary psychological profile based on facial expression, body language, and environmental cues. This analysis is done in real-time, allowing the user to choose their responses in the middle of a face-to-face conversation in order to achieve a desired result. A secondary system – the "Synthetic Pheromones Propagator" – can release bio-engineered pheromones designed to influence behavior. ❞ |
» In short, what does this mean?
Ever wish you knew exactly what to say in a conversation? Thanks to some of the computers in his skull, Adam can do just that!» Is Adam going to just be using this all the time then?
Upon activation, this particular enhancement of his can give him a little heads-up display with a bare-bones analysis of your character's personality: what appeals to them, what angers them, what sort of conversational strategies they can be expected to employ, and more. From this raw data, Adam can make a judgment on how best to reply to get the result he's looking for.
An example of its use can be seen here! (Some DXHR spoilers within.)
Naw. He can be impatient when it comes to social interactions, but he generally respects people's privacy – he's not going to be going around peeling apart their psyches and being a manipulative weirdo just because he can.» What sorts of people can be read by the CASIE mod?
Normally, he only breaks out the social enhancer when he senses that someone is deliberately misleading him and/or trying to stand in the way of an investigation (ex. persuading a security guard to grant him access to crucial evidence), or is in a life-or death situation (ex. talking down a terrorist in a hostage crisis.)
If your character knows it exists and asks/threatens him not to use it, he probably won't.
If your character's human or human-like, and demonstrates typical physiological reactions to any given emotions/stressors/etc. then chances are they can be successfully analyzed.» When won't the CASIE mod work?
The mod relies on facial features, body language, and physiological cues – so naturally, any interactions must be done face-to-face and where Adam can see them.» So what's this about pheromones?
The program's algorithms aren't designed to handle anyone who doesn't exhibit any of the above in a way that is typical for a human being (ex. their body doesn't heat up when afraid or anxious, their pupils don't dilate and/or they don't blink when lying, etc.) Vastly different reactions can throw off readings, possibly giving inaccurate assessments as a result.
If the personality analyzer isn't enough to get the result Adam wants, he's also got chemical influencers at his disposal! Generally if your character's got a normal working sensory nervous system and they're human or human-like, then they should be able to be affected. But if your character doesn't necessarily fit into these categories, and you really want pheromones in their face, I can be flexible with things like "biology" and "realism."If you read all of this and are still like, "Heck yes, use questionable technology on my characters!" then a) that's great, and b) please go ahead and fill out the form below! This is all opt-in and so, by default, I'll assume that I don't have permission to incorporate these abilities into any threads I have with your characters. In other words: if your answer is no, you don't have to worry about letting me know.
Upon application, the pheromones simply make your character more receptive to what Adam might have to say – it's that last push they might need to be convinced that they don't actually want to go off and do a certain thing. It's a more brute force application of the social enhancer, but the pheromones are still only a way of greasing the wheels; they can't make your pacifist character suddenly be convinced to commit murder, for example.
In this way, they're quite subtle, and it can take some careful reflection on the conversation that just happened to recognize that pheromones were involved at all. But as such, if Adam was kind of clumsy or ineffective in his use of the mod, nothing is stopping your character from looking back and realizing that something was screwy.
Even if given permission to use this function of the augment, I'll always chat with you (the player) beforehand to hash things out.
If I haven't covered something, or you have character-specific questions, feel free to contact me!
no subject
Personality traits: Empathetic, loyal, curious
Psychological profile:
-She is viciously loyal to her canon crew and to the few who manage to worm into her life. As in she'll support their decisions and do very shady things to defend them regardless of how wrong or right they are.
-Her canon is very dangerous and she's been taught to be distrustful of everything. Don't take food from strangers, everyone probably wants to kill you, etc. It's far easier to convince her something is dangerous than it is to make her think a decision is safe.
-She's an anarchist, hates authority and prefers to go against the norm. She hates being outright told what to do and is more likely to go along with things when it's more a suggestion than order.
-She's makes a lot of decisions based on emotion rather than logic.
Can Adam use pheromones to influence your character?Yes
Anything else? The Girl's is actually nameless and Girl is just the way she's referred to by the narrative (like, the Girl went to the store, etc). If any kind of name is meant to be attached to the profiles Adam can see it might be blank.